Artlantis Render and Artlantis Studio 6.5
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Render Manager
Artlantis 6.5 optimizes the rendering calculation time with the new Render Manager. On your own computer, you use it like the “batch rendering” feature to launch the calculation of images, panoramas and animations locally. Thanks to an application installed on the other Mac or PC computers connected to your local network, the Render Manager scatters the renderings among all the network computers, dramatically reducing the calculation time as a result. Preview
For even greater productivity, Artlantis 6.5 offers a choice between display speed and accuracy in the preview window with its new “draft” mode, a particularly valuable preview option when you are working on a project. Switch back to normal mode at any time to display your scene more accurately. Ambient Occlusion
This new option in Artlantis allows users to display a global ambient occlusion to create virtual shadows in small areas where natural light doesn’t go. It brings more depth and relief to both interior and exterior scenes. IES Lights
By default, Artlantis offers 8 IES pre-set profiles. Artlantis 6 allows you to import downloaded IES profiles from manufacturers’ websites. These files are used to simulate realistic illumination of your projects. For even greater flexibility, Artlantis 6 allows you to easily edit the brightness, color, direction and opening angle |
Physical Sky
Artlantis 6.5 improves the photorealistic quality of your renderings — new, realistic clouds are now integrated in the physical sky, while the “God rays” effect is now visible behind glass surfaces. Twinmotion Export
Export your Artlantis 6.5 project in .tma format to communicate directly with Twinmotion 2016. With unmatched speed for modeling sites and reliefs, trees and plants, the flow of vehicles and people, Twinmotion is the perfect interactive tool to explore, explain and share in real-time the 3D environment of your project. White Balance
White Balance allows you to adjust the dominant color of a scene to the ambient lighting. Simply set this new parameter to automatic color mode or select a reference color, which will be recognized as white in the 3D scene. White Model
During calculation, white model rendering changes all surfaces to white except for those that are transparent. Lights maintain their color for sophisticated environments. Neon Shader
In addition, neon lights have been completely updated for this version with considerable gains in terms of quality and calculation speed. |
Artlantis Features
Artlantis is one of the most easy to use and productive rendering software available. It has a custom import/export with VectorWorks and Archicad that enables models to be edited again in the CAD program and then updated in Artlantis without starting the rendering process again. Its whole ethos is to give you real time feedback of all the changes you make to the model. Adjust the brightness of a light and see the rendering change in near real time.
As well as custom plugins for Vectorworks, Archicad, Revit and Sketchup Pro, Artlantis can directly read Sketchup files and import Autocad DXF, DWG and DWF, FBX, 3DS and OBJ.
Main features include the following:
As well as custom plugins for Vectorworks, Archicad, Revit and Sketchup Pro, Artlantis can directly read Sketchup files and import Autocad DXF, DWG and DWF, FBX, 3DS and OBJ.
Main features include the following:
- Re deigned interface
- Architect camera — 2 point perspective
- Each view has its own infinite ground
- 6× faster render of neon/area lights
- 2D plan view shows sectional cut at height of camera including show of textures
- Media catalogue updated with categories and new shaders
- In-app media store always allows easy purchase of shaders & objects
- Volumetric light beams for normal light and for heliodon
- HDRI image-based lighting
- ISO and shutter-speeds
- iVisit 3D panoramas (Studio only). Optimised for webpages and iOS devices (iPad and iPhones)
- Detachable components — take a door for instance and make it animate open and shut
- Editable anchor points — adjust the pivot point with the D key!
- Easiest of all renderers to use
- Realtime preview of all changes made
- Good quality/render-time balance
- Objects such as trees, people, cars etc. can be easily dragged and dropped into place (in-app purchase)
Artlantis 2019 unifies in one powerful application the previous Render and Studio versions, including all their features, offering useful display modes such as perspectives and parallel views and producing images, panoramas, VR objects and animations.
SINGLE LICENSE with individual protection by serial number.
Recommended Configuration
- Intel® Core i7, 4+ Core
- RAM: 16 GB
- System: Mac OS X 10.13, Windows 10 (64 bit)
- Graphic Card: 2 GB managing OpenGL*
- Display:1920 x 1080 pixels
- Internet access
* Graphic chipsets are not supported
Minimum Configuration
- Intel® i3 4Core 2GHz
- RAM: 8 GB
- System: Mac OS X 10.11, Windows 7 (64 bits)
- Graphic Card: 1 GB*, OpenGL
- Display: 1280 x 800 pixels
Internet access
Artlantis 6 - Render & Studio |
Selected New FeaturesPhysical engine
To create stunning images, Artlantis 6 now includes its own built-in physical engine, emphasizing physical rendering quality, precision, material accuracy, and energy conservation. White Balance White Balance allows you to adjust the dominant color of a scene to the ambient lighting. Simply set this new parameter to automatic color mode or select a reference color, which will be recognized as white in the 3D scene. Ambient Occlusion This new option in Artlantis allows users to display a global ambient occlusion to create virtual shadows in small areas where natural light doesn’t go. It brings more depth and relief to both interior and exterior scenes. White model During calculation, white model rendering changes all surfaces to white except for those that are transparent. Lights maintain their color for sophis-ticated environments. Pre-settings Choose among many pre-set modes (indoor, outdoor, low light) and different definitions (speed, medium, quality), to quickly set the best results! Lighting and Neon lightingExposure
Artlantis offers two illumination methods: Automatic Light Adjustment and ISO/Shutter. By choosing the Automatic Light Adjustment setting, the lights and neon power used in the scene are automatically adjusted to the sky and sun illumination IES Lights By default, Artlantis offers 8 IES pre-set profiles. Artlantis 6 now allows you to import downloaded IES profiles from manufacturers’ websites. These files are used to simulate realistic illumination of your projects. For even greater flexibility, Artlantis 6 allows you to easily edit the brightness, color, direction and opening angle. HDRI Artlantis now fully compatible with HDRI files, for the background and for the global illumination. The "enhanced sky" function in the engine settings increases the photorealism of the images. Neon shader In addition, neon lights have been completely updated for this version with considerable gains in terms of quality and calculation speed. Catalog & MediaAccessing the Artlantis Media Store is now done with a single click. To customize your catalog, Artlantis 6 lets you freely create your own folders at level 2. New selection features allow you to view recently used media, shaders and objects already in the project or those added to the selection. Thanks to the "drop-drop" tool, you can insert random media from the selection into the project with every click of the mouse.
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All CGI Images and drawings by Jonathan Reeves. Some projects by others architects.
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Vectorworks is a registered trademark of Vectorworks, Inc