Read the full article here from Planet Vectorworks
We’ll start off by highlighting some overall upgrades. Take a look at a few of the core improvements we’ve made in our newest version.
Reason #1: Class and Layer Filtering
By using search keywords, you can instantly find the classes and layers you’re looking for. Or, you have the option to use filters to display classes and layers based upon specific properties. Either way, this capability lends itself to a quicker and more efficient workflow.
You asked for it. Now, you can use the clip cube on sheet layer viewports. With 2019, you can use clip cubes in any rendered view or style, giving you the capability to create remarkable sections, elevations, and presentation drawings.
Bye, bye Photoshop! Now, mainstream image editing can be done right inside of Vectorworks. The new image effects feature works with viewports and imported images used to create your designs.
Reason #4: Data TaggingData tagging gives you a consistent method for tagging and displaying data about objects and symbols in your model, saving you time and simplifying the process of tagging objects. You can select the type of tag you want based on visual attributes and the type of object you’re tagging. Then, you can select a mode and tag a single object or multiple objects. Don’t worry Landmark users—the Data Tag tool is available for you as well!
This new tool is all about gaining greater efficiency in a 3D workflow. With this capability, you can create fully customized 2D drawings from your BIM models. Now, you have complete control over the level of detail that your symbols and plug-in objects display.
Reason #6: Site Model Surface Sculpting
Site model sculpting offers you a more flexible and intuitive way to modify terrain, a feature that’s particularly desirable for academic projects, competition projects, and the early conceptual design phases of real-world projects. With Vectorworks 2019, you can easily sculpt the site for your project using a variety of Vectorworks direct modeling features, such as reshape and push/pull.
Continuing on with our efforts to provide you with a more efficient user experience, the hardscape tool has been enhanced to act more like a layered slab object. Improvements in the hardscape object make it possible to define hardscape components and to slope hardscapes for drainage when used in conjunction with the Slab Drainage tool. Now you can specify paving material layers and create accurate material take-offs more easily than ever.
Reason #8: General Device Type Format (GDTF) and My Virtual Rig (MVR)
General Device Type Format, or GDTF, was conceived through a partnership with MA Lighting and Robe lighting in response to a problem that’s plagued the industry for years: No unified standard that connects planning-visualization and control of the intelligent hardware needed for a performance or event. To solve this problem, we’ve introduced GDTF, an easily supportable open format that bi-directionally connects the workflow for everyone. As part of the GDTF initiative, we’ve also developed My Virtual Rig. MVR is an open-standards container that packages the GDTF files for all of the lighting fixtures in your design. With MVR, you can now easily conduct your previz with Vision and communicate data (such as your patch) directly from your Vectorworks design to your console.
Save time with new modes in the Lighting Instrument tool that allows you to specify your fixtures and auto-numbering preference upfront with Vectorworks Spotlight. Say goodbye to going back to fixture settings after it is inserted to define its mode and number.
Between Vectorworks 2018 and Vectorworks 2019, we’ve reduced the time it takes to copy and paste, open files, start up, select objects, and more. In the past year, we’ve also drastically improved the stability of Vectorworks. This means less downtime and fewer technical issues, so you can spend more time designing and less time worrying about the technology’s performance.